My contributions
During my internship at Dolores Entertainment, I focused primarily on interface programming and gameplay systems for the game Pizza Delivery. My contributions included:
Interface Programming:
Development of key menus, including the Main Menu, Pause Menu, and Collectible Menu.
Collecting System:
Implemented a robust Collectible ID System to manage in-game items efficiently.
Designed and integrated interface screens and camera effects to enhance the player experience when interacting with collectibles.
Additional Contributions:
Made numerous small yet impactful improvements across the game, focusing on details that enhanced overall polish and gameplay.
Bug Fixing:
Resolved various level-related errors, optimized game performance (e.g., improving FPS), and addressed issues in game mechanics and interface functionality.
This experience allowed me to refine my skills in UI programming, system design, and debugging, while contributing significantly to the development and polish of the game.